ONE MANY NOBODY is a thrilling puzzle platformer adventure centered around cloning, both as the game’s key mechanic, and the primary focus of the story. Beginning their journey as one of thousands of clones in captivity, players must use the technology in the facility around them to make more copies of themselves in order to navigate each level and continue their escape. The clone that escapes might not even be the one the player started with, that clone may in turn have to sacrifice itself to grant another one an opportunity to escape!
In the face of an energy crisis, an ethically questionable solution was discovered via newcloning technology. The sacrifice of one man quickly became many, as thousands of his copies were forced to become captives, slave laborers, and even energy sources. Players will need to ensure that at least one clone escapes the depths of the factory to seek answers to mysteries long buried. Who was the origin of the clone population, and why were they selected for cloning? And who is the elusive “Mr. Nobody” aiding their escape?
In the Steam Next Fest demo, players will get a taste of the desperate world that Chestnut Games has created, exploring the depths of the factory, dodging traps and guards along the way. In a world where you can only trust yourself (and yourself), cloning devices are invaluable, and players can use them to create and control multiple versions of themselves to stand on switches, give themselves a boost, or even sacrifice themselves, all to clear a path to freedom. When one of us succeeds, we all succeed.
The demo will have players explore and experiment in the beginning levels of the factory, while the full game will feature over 100 levels across multiple areas, as well as crucial answers to mysteries revealed in the demo.
ONE MANY NOBODY offers players a charming indie blend that combines the familiar setting of Abe’s Odyssey with the charm and sci-fi parody of Portal all wrapped up in a lovingly crafted pixel art presentation where machines whirr, guards watch from towers, and all the clones are just a little bit too obsessed with their hair.
Marco Rapino, Head of Chestnut Games said: “We are super excited to release the demo for our first game at Steam Next Fest and see how players react to it! We’re working very hard to build a polished and high quality game that has a deep and emotional story and entertains players with creative cloning mechanics. We were inspired by a real world problem, the global energy crisis, and we tried to imagine how the world would be if current energy sources had run out and an immediate alternative was needed. We are proud of what we achieved with One Many Nobody and we hope that people will enjoy playing it as much as we did making it!”
ONE MANY NOBODY will offer a playable demo for PC at Steam Next Fest from October 3rd to October 10th, with the full launch of the game planned for October 11th.