NEBULOUS: Fleet Command launched first major EA content expansion

NEBULOUS: Fleet Command has launched its first major EA content expansion since entering Early Access, and it is hosting a weeklong sale on Steam to celebrate.

The Modular Missiles update touches almost every part of the game, adding missile customization, new launcher types, and new point defense variety. The update is the largest one since NEBULOUS entered early access, and it also brings a rework of penetration mechanics and a rebalance of cannons, railgun weapons, electronic warfare, and missile launcher capacity, among many other things.

To celebrate the launch of its first major update, NEBULOUS: Fleet Command is on sale from August 20 until August 28.
The new, titular missile customization feature allows players to customize their ordinance and mix and match a set of 5 missile bodies with 3 warheads, 2 guidance modules, 8 seeker types, 6 support modules, and a configurable engine system to tailor their missiles to match individual needs, including:

Configure the various seekers for specific targets, design them to reject electronic warfare decoys, or customize the approach angle to the target. Cruise guidance allow players to send their missiles on 3D waypoint paths around asteroids in order to strike the enemy from behind. Different types of warheads, with configurable size versus the engine’s fuel, can deal devastating damage in different ways. Support modules can be used to help penetrate PD, such as by launching decoys on terminal approach to turn 5 missiles into 15 and overwhelm point defenses. A full breakdown of changes can be found on the Modular Missiles’ dev diary here.

“NEBULOUS already features one of the most detailed representations of missile warfare in any video game, and this update brings even more depth and complexity to make it an even more unique product”, says NEBULOUS’ developer Eridanus Industries. “Unlike most other games, where missiles are an infinite resource and just serve to add variety to damage types, in NEBULOUS missiles are limited and every one is a potential ship killer where a single hit is to be feared.”

NEBULOUS: Fleet Command is a hard sci-fi, Expanse-inspired strategy simulation game. It aims to depict a realistic vision of how space battles might take place in the far future, with the use of 3D movement controls amplified by electronic warfare, radar, and precision targeting mechanics. Each ship has its own detailed positional damage model, meaning each ship’s survival is dictated by its systems and not a generalistic health bar. Damage control teams can move from compartment to compartment to try and repair damage inflicted to a vessel, and different modules can be targeted depending on the priorities of the battle and player.

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